![]() ![]() Lucky for us there’s a wacro we can use to get rid of them (I don’t know why these scripts are not called macros). Sometimes they’re sneaky and hide behind other nodes! They are also saved if you create a material preset from this setup. While they don’t do anything bad, or in fact have any impact on your renders, they do take up memory, make Poser a bit slower and clutter up the joint. Such nodes may be attached to each other, but not to other nodes. This means you’ll probably have several unattached nodes lurking around. Great!īut wait… take a look at the zones that you have not setup: although Poser has copied the values and correctly hooked up the new nodes, it has disconnected the old nodes without removing them – just like it said it would. The appearance of all materials on our object should now have changed to the one you’ve setup. Poser will bring up the following window, telling us that it will go ahead, but disconnect existing nodes in the other zones. With all nodes selected, bring up that same menu again and choose Apply to all. You can alternatively select them manually by SHIFT clicking each one you’d like to copy. The same menu can be accessed by right-clicking onto the top part of any node, or by left-clicking the super tiny triangle at the top right of the nodes window.Ĭhoose Select All to select all nodes in the current zone (or rather, in the current window). ![]() ![]() On an empty part of the node window, right-click to bring up a context menu. In my example, I’ve setup the braid of the dress, but I want the same settings to appear on the preview, skirt, top and waist zones as well. I’m assuming that anything applied to the current zone should also be applied to all other zones. Pick one of the material zones and apply your textures and other changes to it. Here’s a quick way to do this in Poser Pro 2014.įirst, make sure you’re on the Advanced Tab in the Material Room. Applying my maps to the first zone, it would be very tedious to apply the same maps for each zone. Today I’ve setup some new materials for a dress which had several material zones. It actually looks more complicated than it is: knowing what does what is key to success here. Poser 9 is available at a launch price of $199.99 (down from an RRP of $249.99) while Poser Pro 2012 costs $399.99 (down from $499.99).The Material Room in Poser can be a tad intimidating. Updated 20 September: Both Poser are now shipping. ![]() Poser 9 and Poser Pro 2012 are due for release at the end of September, and will be available to pre-order from 17 August. The OpenGL preview now supports real-time soft shadows, ambient occlusion and normal mapping and offers “a very clean, realistic representation of your figure”, according to 3D World, who were given a demo at the show. Like DAZ Studio 4 earlier this year, both versions of the popular figure design and animation software gain support for weight maps, along with an extensive weight painting toolset in the Pro edition.īoth new releases will also see a number of display and rendering improvements, including support for subsurface scattering and an updated OpenGL display. Smith Micro has unveiled Poser 9 and Poser Pro 2012 at Siggraph 2011. Poser Pro 2012’s new vertex weight map editing tools in action. ![]()
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